![]() starting unit experience via buildings again slightly overhauled. Version 0.76 (compatible with NTW patch3 and Coalition DLC units) There is a Steam community group active for everybody who wants to play NER against human opponents. a hint for the installation of this pack). Attachment: NER_Combat_MP.pack (multiplayer), see change log 0.75.1 (incl. Also we think that with VH/VH the AI acts merely in an arcade style in every aspect (campaign and battle), what might hinder the AI more than that it helps. With VH/VH the human player will be just a bit more in trouble with the AI as with H/H, while the realism gameplay-factor is merely decreased with VH/VH compared to H/H. Campaign mode development is balanced on H, Battle mode development is balanced on H. It is advised to start a new campaign with every new (bigger) update-version (too much is then changed, what can have potencial to cause trouble, like crashes). To remove the unrealistic camera shaking (canons), create/edit/use the file and add this line: battle_camera_shake_enabled false This setting is successful done, if you have for example 320 men per line infantry. Replace the current number with the number 2. NER-default unit multiplier is x2 (means the default NER mod is optimised with this setting for the line campaign_unit_multiplier in the - same folder as ). A must-have for NER: Modified deployment zones. If we know of by us tested mods working properly within NER, then we will list them successively. Only the below listed mods (see: mod recommendations with NER) are usually tested by the NER team together with NER. For NER use NER_Text_en.pack to have our texts properly displayed. Different installed mods with text changes? The player needs to decide which text loc file he uses, as only one works for NTW (just have only one within the data folder at the same time). This file contains our text changes (units etc.). # Since v0.76 we have added a new file NER_Text_en.pack NER_Esentials (since 0.76: NER_Essentials) To get the mod working properly in case you have installed the 0.75 NER packs, you have to remove the following formerly used NER pack(s) from your data folder: So if you are asked to overwrite a NER file, say yes to all. We use packs with the same file names without version-numbers, for all NER future updates the NER pack files will be overwritten with the newest NER pack file(s). Install control: Check out if the line infantry unit has a musket range of 85. Start the game in the same way as you would start NTW vanilla. Install hint: Do not list the NER mod packs within your user.script file. ** use this for the MP mode, and move the NER_Combat.pack out of the data folder * use this for the SP mode, and move the NER_Combat_MP.pack out of the data folder NER_Combat_MP.pack ** -> attachment, at the bottom of this post. With this step, the installation is actually done. Install path: program files/steam/SteamApps/common/napoleon total war/dataĪfterwards you must see the following NER pack files in this data folder: Extract the NER rar-archieves into the NTW data folder.
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